Friday, 26 February 2016

zBrushing Rift


My attempt at modelling a torso bust of rift in zBrush. This was made from a basic sphere and modelelled using a combination of the Standard, Move, Snake_Hook_, Rake and a few other tools. 




The hair, head and torso are all a single model where as the eyes where done by inserting and position a pair of spheres into the sockets before merging them.




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