Friday 27 March 2015

Maya T Rex

This time i modeled a T-Rex from scratch using a reference image. To start with i can form the basic shape out of a cube by extruding faces.
Its safer to start with few divisions to get the basic outline as adding too many too early will make things more complicated in future. 

I can slowly work my way down the main body, leaving the limbs until later on. 



Upon reaching the tail i can begin adding more divisions to an aligning them with the reference. 

 Upon completing the model i can smooth it out and cut individual areas of it to unfold the UVs.


The completed model can be textured or alternatively painted when export to mud box.



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